Compositing and Image Integration - Lab 2
June 8 - July 27th
Mon/Wed, 2pm-5pm
Instructor: Ben Bays
Ben Bays’ class will address the integration of image, video and 3D surface: compositing and projection in Maya and After Effects. Students will explore the projection of texture onto 3D forms and learn how to leverage those techniques to create matte paintings, facades and digital environments. A second component of the course will focus on translating the human performance into 3D with Matchmoving, Tracking, Rigging and Deformations. Students will capture performance footage and use tracking data to build articulated skeletons for use in 3D animation. The third component of the class will examine building spatial volumes and physical simulations: clouds, fluids, rigid body, soft body and cloth. Students will create procedural simulations and explore advanced materials/particle rendering.
Week 1
intro : Welcome
Week 2:
robot/monster painting:
create scene environment and action subject in color, with lighting study, perspective. Use photoshop layers and masks to control transparency. Cover blend modes.
perspective drawing
digital painting
*Friday, June 17th: Concept Artist Manny Carasco
Week 3:
Motion TrackingA tour around campus/field trip! 1 day to film, 1 day to process tracks, add in scene elements.
Week 4
VideoGreenscreenTake video footage and key out background. get camera data wind separating interactive elements (people fighting) angles lightingFriday:June 24th
Mocap
* Friday, June 1: Brad Clark Rigging and Mocap
Week 5 : Holiday!
Particles
Friday, July 8th
Week 6:
Texture Meets 3D
Billboards
Facades
robots vs. monster vs. world: photoshop either a creature or an environment using masks and layers
Billboard : Implement as material and map correctly onto a polygon(s)
Facades
Use Editable Polygon tools to explore cuts and extrusions
Friday : July 15th
Week 7 : Rigging and Animation
Rigs
rigging flat plane drawing
(build robots)
rig robots to animate
Animation
*Friday, July 22nd: 3D Animator: Lance
Week 8: Final Week
some assembly required
no Friday class
Compositing and Image Integration - Lab 2
June 8 - July 27th
Mon/Wed, 2pm-5pm
Instructor: Ben Bays
Ben Bays’ class will address the integration of image, video and 3D surface: compositing and projection in Maya and After Effects. Students will explore the projection of texture onto 3D forms and learn how to leverage those techniques to create matte paintings, facades and digital environments. A second component of the course will focus on translating the human performance into 3D with Matchmoving, Tracking, Rigging and Deformations. Students will capture performance footage and use tracking data to build articulated skeletons for use in 3D animation. The third component of the class will examine building spatial volumes and physical simulations: clouds, fluids, rigid body, soft body and cloth. Students will create procedural simulations and explore advanced materials/particle rendering.
Week 1
intro : Welcome
Week 2:
robot/monster painting:
create scene environment and action subject in color, with lighting study, perspective. Use photoshop layers and masks to control transparency. Cover blend modes.
perspective drawing
digital painting
*Friday, June 17th: Concept Artist Manny Carasco
Week 3:
Motion Tracking
A tour around campus/field trip! 1 day to film, 1 day to process tracks, add in scene elements.
Week 4
Video
Greenscreen
Take video footage and key out background.
get camera data
wind
separating interactive elements (people fighting)
angles
lighting
Friday:June 24th
Mocap
* Friday, June 1: Brad Clark Rigging and Mocap
Week 5 : Holiday!
Particles
Friday, July 8th
Week 6:
Texture Meets 3D
Billboards
Facades
robots vs. monster vs. world: photoshop either a creature or an environment using masks and layers
Billboard : Implement as material and map correctly onto a polygon(s)
Facades
Use Editable Polygon tools to explore cuts and extrusions
Friday : July 15th
Week 7 : Rigging and Animation
Rigs
rigging flat plane drawing
(build robots)
rig robots to animate
Animation
*Friday, July 22nd: 3D Animator: Lance
Week 8: Final Week
some assembly required
no Friday class
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